Is your feature request related to a problem? Please describe.
One thing I do a lot is compress media files to be smaller so they don't consume much storage on my PC, specially videos because I tend to upload them to Discord and their file limit is 10MB which sucks.
Describe the solution you'd like
Would be an improvement if one could be able to config how small of a file they want the final output to be if it's a media type file (images, video and sound), like a slider going from 0MB to (full file size)MB.
One caveat about this suggestion though is that it breaks a bit of the "reconvertability" this project has. Example: Convert image to audio -> Select option to compress the audio -> Now reconverting to an image won't ever go back to the original state before compression, so it's lost data.
Still, I think this would be useful as an option, and could produce some funny results converting between highly compressed files.
Describe alternatives you've considered
Using media compression sites (specifically FreeConvert), and compressing manually via FFmpeg.
Is your feature request related to a problem? Please describe.
One thing I do a lot is compress media files to be smaller so they don't consume much storage on my PC, specially videos because I tend to upload them to Discord and their file limit is 10MB which sucks.
Describe the solution you'd like
Would be an improvement if one could be able to config how small of a file they want the final output to be if it's a media type file (images, video and sound), like a slider going from 0MB to (full file size)MB.
One caveat about this suggestion though is that it breaks a bit of the "reconvertability" this project has. Example: Convert image to audio -> Select option to compress the audio -> Now reconverting to an image won't ever go back to the original state before compression, so it's lost data.
Still, I think this would be useful as an option, and could produce some funny results converting between highly compressed files.
Describe alternatives you've considered
Using media compression sites (specifically FreeConvert), and compressing manually via FFmpeg.